Gear System Overhaul: Free Switching, Automatic Conversion, Attribute Locking
We have consistently received feedback about the inconvenience of managing the Backpack and weapon Enhance operations, including:
1. High pairing costs, if you want to switch Affixes or skills, you need to Upgrade a new weapon;
2. Enhance operations are too cumbersome, the Backpack often gets full, requiring manual clearing;
3. Unable to preserve desired entries during Reforge;
Therefore, without affecting existing Gear, we've modified the gear system by reducing cumbersome operations and adding automation, allowing everyone to better focus on other aspects of the game.
Free Choice of Weapon Branches
In the optimized system, you can freely switch a weapon's skills and branch Attributes in the weapon interface without needing to Upgrade another weapon for a different skill effect.
And directly switch branch Attributes without searching for Gear in the Backpack, making skill pairing more intuitive and convenient.
Automatically Convert Gear into Proficiency
Whether it's Gear obtained from battle victories or opening Chests, it will automatically be converted into Proficiency for the Gear's Set.
No need to deal with a large amount of Gear, this will save time organizing the Backpack and selecting Gear for Upgrade!
When Proficiency accumulates to a certain level, it can Upgrade the Set, unlocking new weapon branches, making it easier to experience all the Attributes of that weapon.
Since there's no need to manage so many pieces of Gear, the original [Enhance XP] is naturally gone, replaced by [Advance XP].
When obtaining duplicate Gear, it will automatically increase the Gear's own [Advance XP], and when Advance XP is full, you can [Advance] the Gear, enhancing its base Attributes.
Refine and Reforge with Locked Attributes
Will use consumables [Refine Crystal] and [Reforge Crystal] for refining and reforge respectively.
Currently, during Reforge, it's impossible to retain already obtained Attributes, making it easy to lose desired Attributes in the next Reforge, thus we've added [Lock Coin], which can be used to lock or unlock desired Attributes obtained through Refine, ensuring locked Attributes do not disappear during Reforge!
We hope the above introduction gives you a sufficient understanding of the new gear system. As it is a significant change, we will proceed with caution.
We welcome everyone to raise questions and suggestions, and we will optimize based on your feedback.